Terrorpaw
    
         
    
(Generated 41 times)
| Namelist | None | 
|---|---|
| Tags | Brace yourself Braceyourself Breaking the habit Breakingthehabit | 
| Rank | Veteran | 
| Race | Bear | 
| Cult rank | None | 
| Notes | |
| Creator | HMZ | 
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Non-random features
| List | Feature | 
|---|---|
| Ability | ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner | 
| Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) | 
Standard skills
| Athletics | 68 | Brawn | 81 | Endurance | 67 | 
|---|---|---|---|---|---|
| Evade | 44 | Perception | 60 | Stealth | 48 | 
| Swim | 72 | Willpower | 44 | 
Custom skills
| Survival | 65 | Track | 66 | 
|---|
Combat styles
| Ursine Fury | STR+DEX+35 | 
|---|
Weapon options
| 1-handed weaponsAmount: 2
 | 2-handed weaponsAmount: 0 | Ranged weaponsAmount: 0 | ShieldsAmount: 0 | 
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. | Natural weapon | AP | HP | 
|---|---|---|---|---|---|---|---|---|---|---|
| Bite | 1h-melee | 1d8 | L | S | - | Y | N | 3 | 10 | |
| Claw | 1h-melee | 1d8 | H | L | - | Y | N | 3 | 10 | 
