Border Ranger - SPC. John 'Grimesey' Grimes

(Generated 43 times)
Namelist None
Rank Skilled
Race Human
Cult rank None
Notes Grew Up believing the the stories of his grandfater. Grimes joined the Rangers so that he could be a part of the action, not just sit around and fetch people food and drinks. As he puts it, I made Karazhica coffee through operation Bearclaw. I made Karazhica coffee through Dog green while everyone else got to fight, got to be a Ranger. Now its Grimesey, black, one sugar, or Grimesey, got a powdered anywhere? Living through his first battle. Grimes picked one hell of a day to make his battlefield debut. What started as a routine mission in war-torn Magador turned out to be an outright stand-off. Visiting the war-torn city of Nadgazad, Grimes is part of a team sent to capture the warlords top men from the city. Profession: Sommerlund Border Ranger, one of the elites as Staff Sergeant Eversmann likes to say. Though Grimes is well-trained, he’s not as experienced as the other men on the mission. His fellow soldiers poke fun of him. Eversmann tells him, Grimes, the most important thing – whenever everyone else is shooting, shoot in the same direction. Challenge: surviving his first real day on the battlefield. Grimes and the rest of his fellow Rangers are in a difficult spot: they’re trapped in a dilapidated city, surrounded by hostile militants who want nothing more than to kill them. He’s up for the fight of his life. Personality: bumbling and funny. Grimes is the object of much derision – but that does not mean that hes not a worthy, loyal soldier. Soldiers like to rib each other, and Grimes takes the abuse good-naturedly. Luck: 4 Boomlauncher grens (Takes 3 turns to reload) He has: 5 anti-personnel with same effect as boompowder, but with double the radius. 5 AP can pierce 6 AP, and then detonates doing 3d6+2 damage to the location or structure 6 smoke, can be used to mark targets or concealment 20 bolts
STR 2d6+6
CON 2d6+6
SIZ 2d6+6
DEX 2d6+6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right arm 2
16-18 Left arm 2
19-20 Head 7
Movement 6
Natural armor No

Standard skills

Athletics STR+DEX+2d10+30 Brawn STR+SIZ+2d10+30 Endurance CON+CON+2d10+30
Evade DEX+DEX+2d10+30 First Aid DEX+INT+2d10+30 Perception INT+POW+2d10+30
Stealth DEX+INT+2d10+30 Unarmed STR+DEX+2d10+30 Willpower POW+POW+2d10+30

Combat styles

combat trainingSTR+DEX+2d10+35

Weapon options

1-handed weapons

Amount: 2
Broadsword (5)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 2
Spurred Crossbow (3)
undermounted boomlauncher (1)


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Spurred Crossbow ranged 2d4 L - 20/100/200 impale, reload -1 N N 4 8
undermounted boomlauncher ranged as gren - - 10/50/100 as gren N N 4 8