Two-headed Vulture, Giant
(Generated 6 times)Namelist | None |
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Tags | Cloud forest Fantasy High mountains Monster island Mount Mountains
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Rank | Veteran |
Race | Vulture, Giant |
Cult rank | None |
Notes | +1 Action Point. MI pg 279-280. If seriously threatened will vomit the last meal - opponent must roll against Willpower to act. |
Creator | kilgs |
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Non-random features
List | Feature |
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Ability | ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers.(Mythras Core 214-218) |
Ability | ***Immunity to disease*** |
Ability | ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task |
Ability | ***Multi-Headed*** An additional Combat Action per extra head possessed beyond the first. These are lost as each individual head is incapacitated or severed. Provided one head remains active, the creature can still control its shared body. When a multi-headed crea- ture resists spells which affect emotions or intellect, it rolls individual saves for each still intact head. |
Standard skills
Athletics | STR+DEX+45 | Brawn | STR+SIZ+5 | Endurance | CON+CON+38 |
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Evade | DEX+DEX+36 | Perception | INT+POW+24 | Stealth | DEX+INT+20 |
Willpower | POW+POW+30 |
Custom skills
Track Blood | DEX+INT+40 |
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Combat styles
Drive Off Rivals (Peck,Wing) | STR+DEX+35 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
---|---|---|---|---|---|---|---|---|---|---|
Peck | 1h-melee | 1d10 | H | M | - | Y | N | 4 | 12 | |
Wing Buffet | 1h-melee | 1d10 | E | VL | - | Y | N | 4 | 9 |