Fungal Spider, Young

(Generated 25 times)
Namelist None
Tags
Rank Veteran
Race Giant Spider
Cult rank None
Notes Once per day, a fungal creature can release a choking cloud of spores in a 15-foot-radius spread that lingers in the air for 10 rounds. This cloud functions as an inhaled poison. Any breathing creature in the cloud must succeed at a Fortitude save or inhale the spores. A creature that remains in the area of the spore cloud must continue to attempt Fortitude saves against its effects. Multiple spore clouds from multiple fungal creatures require multiple saves from any creature in an area where the clouds overlap. Fungal Spores: Poison—inhaled; save Endurance versus 30+CON Pot; frequency 1/round for 6 rounds; effect 1d2 Con damage and fatigued for 1 minute; cure 2 saves. Fungal Blood or Flesh: Poison—ingested; save Endurance versus 30+CON Pot; frequency 1/minute for 6 minutes; effect 1 Str damage, 1 Dex damage, and nauseated for 1D3 turns; cure 2 saves.
CreatorJInkyz
Stats
STR 2d6+10
CON 2d6+6
SIZ 2d6+8
DEX 2d6+6
INT 2d6+4
POW 2d6+6
CHA
D20Hit locationArmor
01-02 Right Rear leg 2
03-04 Left Rear Leg 2
05-06 Mid Right Leg 2
07-08 Mid Left Leg 2
09-10 Fore Right Leg 2
11-12 Fore Left Leg 2
13-14 Abdomen 3
15-16 Front Right Leg 2
17-18 Front Left Leg 2
19-20 Cephalothorax 3
Attributes
Movement 10
Natural armor Yes

Non-random features

ListFeature
Ability ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate.
Ability ***Venomous*** Has a venomous attack. May use Inject Venom Special effect
Ability ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218)
Ability ***Web*** Touching the web glues limb to strand unless one time Brawn vs stickiness (Spider's Endurance) Has & AP and HP 0.5x spider Size. Attempting to cut free exposes the tool or weapon used to the same process. Web is not flammable.
Basic Poison ***Giant Spider poison*** POT = Endurance. Acts 1d6 rounds after injection (during which time the spider either retreats or maintains its grip) and paralyses the victim if not resisted. Paralysis lasts for a number of hours equal to one quarter of the spider’s CON. Each hour after the initial poisoning, the victim loses 1 Hit Point from every location as his insides begin to liquefy. This continues until the victim is dead.
Ability ***Autonomous*** Can lose or self sever an appendage without suffering the Major Wound effects. Can be done for limbs, tails or wings.

Standard skills

Athletics STR+DEX+7d5 Brawn STR+SIZ+3d5+5 Deceit INT+CHA+2d10
Endurance CON+CON+2d10 Evade DEX+DEX+9d3 Influence CHA+CHA+2d6
Perception INT+POW+4d8 Stealth DEX+INT+5d8 Willpower POW+POW+2d10

Combat styles

Arachnid HorrorSTR+DEX+4d5

Weapon options

1-handed weapons

Amount: 3
Mandibles (Venomous) (1)
Legs (Grapple) (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Mandibles (Venomous) 1h-melee 1d6 M T - Inject Venom Y Y 4 9 Head
Legs (Grapple) 1h-melee 0 M M - Grip Y Y 4 9 Legs