Vorompatra (Predator Bird)

(Generated 106 times)
Namelist None
Cloud forest
High mountains
Monster island
Rank Skilled
Race Vorompatra (Predator Bird)
Cult rank None
Notes MI pg 278 Flightless bird - hunting Flocks of 2 to 5 adults. ability to track down wounded prey
STR 2d6+9
CON 2d6+9
SIZ 2d6+21
DEX 2d6+6
INT 2d6+5
POW 2d6
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-10 Abdomen 3
11-14 Chest 3
15 Right Wing 3
16 Left Wing 3
17-18 Neck 2
19-20 Head 2
Movement 10
Natural armor Yes

Non-random features

Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers.(Mythras Core 214-218)
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent

Standard skills

Athletics STR+DEX+30+4D10 Brawn STR+SIZ+2D10 Endurance CON+CON+6D10
Evade DEX+DEX+20+4D10 Perception INT+POW+6D10 Stealth DEX+INT+4D10
Willpower POW+POW+20+4D10

Custom skills

Track (Blood) STR+DEX+6D10

Combat styles

Feathered BerserkerSTR+DEX+20+4D10

Weapon options

1-handed weapons

Amount: 3
Claw (1)
Peck (1)
Trample (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Claw 1h-melee 1d6 L M - Y Y 1 9 Leg
Peck 1h-melee 1d8 L VL - Y Y 2 8 Head
Trample 1h-melee 0 H T - Y Y 1 9 Leg