Vorompatra (Predator Bird)

(Generated 106 times)
Namelist None
Tags
Cloud forest
High mountains
Jungle
Monster island
Rank Skilled
Race Vorompatra (Predator Bird)
Cult rank None
Notes MI pg 278 Flightless bird - hunting Flocks of 2 to 5 adults. ability to track down wounded prey
Creatorhkokko
Stats
STR 2d6+9
CON 2d6+9
SIZ 2d6+21
DEX 2d6+6
INT 2d6+5
POW 2d6
CHA
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-10 Abdomen 3
11-14 Chest 3
15 Right Wing 3
16 Left Wing 3
17-18 Neck 2
19-20 Head 2
Attributes
Movement 10
Natural armor Yes

Non-random features

ListFeature
Ability ***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers.(Mythras Core 214-218)
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent

Standard skills

Athletics STR+DEX+30+4D10 Brawn STR+SIZ+2D10 Endurance CON+CON+6D10
Evade DEX+DEX+20+4D10 Perception INT+POW+6D10 Stealth DEX+INT+4D10
Willpower POW+POW+20+4D10

Custom skills

Track (Blood) STR+DEX+6D10

Combat styles

Feathered BerserkerSTR+DEX+20+4D10

Weapon options

1-handed weapons

Amount: 3
Claw (1)
Peck (1)
Trample (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Claw 1h-melee 1d6 L M - Y Y 1 9 Leg
Peck 1h-melee 1d8 L VL - Y Y 2 8 Head
Trample 1h-melee 0 H T - Y Y 1 9 Leg