Copy of Beheaded (Flying Head)
(Generated 0 times)Namelist | None |
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Tags | Cloud forest High mountains High plateau Jungle Monster island
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Rank | Skilled |
Race | Nukekubi |
Cult rank | None |
Notes | Head detached |
Creator | JInkyz |
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Non-random features
List | Feature |
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Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
Ability | ***Diving Strike*** Increases both the Size of the attack and the creature’s Damage Modifier by one step, for this attack only. Once per round. Must be at least one full round of Movement above its target (or possibly below if submerged) in order to use the diving strike. |
Ability | ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task |
Ability | ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter. |
Standard skills
Brawn | STR+SIZ+25+4D10 | Deceit | INT+CHA+20+2D10 | Endurance | CON+CON+20+2D10 |
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Evade | DEX+DEX+20+4D10 | Perception | INT+POW+6D10 | Stealth | DEX+INT+8D10 |
Willpower | POW+POW+6D10+10 |
Magic skills
Folk Magic | POW+CHA |
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Custom skills
Fly | STR+DEX+4D10+20 |
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Combat styles
Shrieking Horror (Bite) | STR+DEX+20+4D10 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d6 | M | T | - | Y | N | 6 | 2 |
Folk spells
Amount: 1d3+1Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Curse | 1 | Darkness | 1 | Phantasm | 1 | Ventriloquism | 1 |
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