Gnophkeh

(Generated 30 times)
Namelist None
Tags
Cthulhu
Glacier
Mountains
Weird of hali
Rank Veteran
Race Gnophkeh
Cult rank None
Notes Gnophkehs were created from cave bears and still have traces of their ursine ancestry. They have coarse white fur, six legs tipped with massive claws, and unnervingly humanoid faces with blood- colored eyes and powerful jaws; their mouths curve in what looks to humans like a crazed smile. While they do not feed on humans, they have the same unpredictable temper as bears and will readily tear humans and other living things to shreds for any reason or none at all. Source: Weird of Hali pg: 130 Action points: +1 AP due to multi-limbed
Creatorhkokko
Stats
STR 2d6+24
CON 3d6+14
SIZ 2d6+24
DEX 4d6
INT 1d6+9
POW 6d6
CHA
D20Hit locationArmor
01-02 Right hind leg 4
03-04 Left hind leg 4
05-07 Hindquarters 4
08-09 Right middle leg 4
10-11 Left middle leg 4
12-14 Forequarters 4
15-16 Right front leg 4
17-18 Left front leg 4
19-20 Head 4
Attributes
Movement 9
Natural armor Yes

Non-random features

ListFeature
Ability ***Multi-Limbed*** Additional Combat Action per extra pair of limbs (beyond the first) it can bring to bear during combat
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)

Standard skills

Athletics STR+DEX+1d10+30 Brawn STR+SIZ+2d10+50 Endurance CON+CON+5d10
Evade DEX+DEX+2d10 Perception INT+POW+2d10+30 Stealth DEX+INT+6d10
Swim STR+CON+3d10 Willpower POW+POW+3d10+10

Professional skills

Survival CON+POW+1d10+50 Track INT+CON+5d10

Combat styles

Rage of the GlaciersSTR+DEX+1d10+22

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d6 H S - Grip Y Y 0 0 Head
Claw 1h-melee 1d6 E L - Bleed,Grip Y Y 0 0 Claws