Colored Gases

(Generated 30 times)
Namelist None
Tags
Cthulhu
Fantasy
Monster island
Weird of hali
Rank Master
Race Gas Cloud
Cult rank None
Notes The term “colored gases” is not quite accurate as a description of these beings; in our space-time continuum, they resemble a small, dif- fuse cloud of gas or smoke of a single color, usually one found in the ordinary spectrum of visible lightHowever, unlike material gases, they cannot be collected by a suction device, stored in a bottle, or otherwise inconvenienced by mate- rial objects. They can neither harm nor be harmed by physical matter, but they can be commanded and driven off by the use of sorcery. Source: Weird of Hali
Creatorhkokko
Stats
STR
CON
SIZ 4d6
DEX
INT 3d6+17
POW 3d6+10
CHA
D20Hit locationArmor
01-20 Body 0
Attributes
Movement 12
Natural armor Yes

Cults

Amount: 1d3
CultProb.
Ebon Words of Zaruthra - Adept (Sorcery) 10
Ebon Words of Zaruthra - Apprentice (Sorcery) 10
Ebon Words of Zaruthra - Mage (Sorcery) 10
Ebon Words of Zaruthra- Archmage (Sorcery) 10
Kingdom of War Sorcery - Unloyal 10
Mage of Military Order 10
Mage of Dark Forces Order 10
Mage of Marsh and Mist 10
Mage of Metamorphosis Order 10
Mage of Necromantic Order 10
Mage of Shadows in Darkness Order 10
Mage of Smokeless, Scorching Fire 10
Malformations of Maldweeb - Adept (Sorcery) 10
Malformations of Maldweeb - Apprentice (Sorcery) 10
Malformations of Maldweeb - Archmage (Sorcery) 10
Malformations of Maldweeb - Mage (Sorcery) 10
Master, School of Impenetrable Silence 10
Prognostications of Nugsoth - Adept (Sorcery) 10
Prognostications of Nugsoth - Mage (Sorcery) 10
Prognostications of Nugsoth -Apprentice (Sorcery) 10
Prognostications of Nugsoth- Archmage (Sorcery) 10
Sagacious Scrolls of Soleks - Mage (Sorcery) 10
Sagacious Scrolls of Soleks - Archmage (Sorcery) 10
Sagacious Scrolls of Soleks-Apprentice (Sorcery) 10

Non-random features

ListFeature
Ability ***Intangible*** can pass through solid objects unhindered. This includes trying to lift or move objects, unless they use their Telekinesis ability Likewise, they are immune to non-magical damage, although they can injure each other using ‘physical’ attacks.
Ability ***Invulnerable*** Weapons pass harmlessly thru it

Standard skills

Evade DEX+DEX+4d10+100 Perception INT+POW+4d10+30 Stealth DEX+INT+7d10+30
Willpower POW+POW+6d10

Magic skills

Invocation INT+CHA+4d10+40 Shaping INT+POW+4d10+40

Combat styles

Passion: Desire Knowledge POW+INT+2d10+30

Weapon options

1-handed weapons

Amount: 0

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0