Scarab, Giant
(Generated 57 times)Namelist | None |
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Tags | High plateau Monster island
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Rank | Veteran |
Race | Scarab, Giant |
Cult rank | None |
Notes | MI pg 265 Rushes to biggest foe and tries to crush it. Grapples on successful attack and keeps inflicting damage. If multiple foes will try to withdraw from fight taking with it its grappled enemy using other legs to inflict damage. |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Earth Sense*** Perfect sense of direction, depth and orientation beneath ground and suffers no penalties to Perception rolls for underground environments. |
Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
Ability | ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate |
Ability | ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX+4D10 | Brawn | STR+SIZ+20+4D10 | Endurance | CON+CON+30+4D10 |
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Evade | DEX+DEX+2D10 | Perception | INT+POW+20+4D10 | Stealth | DEX+INT+20+1D10 |
Willpower | POW+POW+10+3D10 |
Combat styles
Crushing Demise | STR+DEX+20+4D10 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Mandibles | 1h-melee | 1d8 | L | M | - | Y | N | 8 | 8 | |
Trample | 1h-melee | 1d10 | H | T | - | Y | N | 8 | 8 |