(Generated 63 times)
Namelist None
Cloud forest
High mountains
Monster island
Rank Novice
Race Quathil
Cult rank None
Notes Anything which punctures the flotation bladder will get the explosion. Abilities: Breathe Flame(3d6 Explode to every location in a CON radius), MI pg 262
STR 1d3
CON 1d3
SIZ 2d6+21
DEX 1d3
INT 2d6+1
POW 1d6
D20Hit locationArmor
01 Brain Nexus 0
02-09 Flotation Bladder 0
10 Gas Release 0
11-13 Tendril Clump 0
14-16 Tendril Clump 0
17-19 Tendril Clump 0
20 Sensory Stalk 0
Movement 6m Undulating, Wind Speed Floating
Natural armor Yes

Non-random features

Ability ***Breathe Flame*** The flame covers a cone CON in metres. width of the cone is one quarter of the CON. Any in the flame suffers fire-based damage to all hit locations, Evade halves. Armour Points count as normal unless otherwise noted. A creature can only breathe flame once in a specified time period (usually once per hour or once per day). Further attempts to breathe flame within this time require the creature to pass Endurance rolls with each roll becoming one grade harder, or suffer a level of Fatigue.
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task

Standard skills

Athletics 0 Brawn STR+SIZ+4D10 Endurance CON+CON+4D10
Evade DEX+DEX+6D10 Perception INT+POW+6D10 Willpower POW+POW+3D10

Custom skills

Fly 20+3D10

Combat styles

Boom! (Explosion, Tendrils)STR+DEX+20+5D10

Weapon options

1-handed weapons

Amount: 2
Explode (1)
Tendrils (Stun location for 1d 3 minutes) (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Explode 1h-melee 0 C VL - N N 0 0
Tendrils (Stun location for 1d 3 minutes) 1h-melee 0 - VL - Y N 0 5