Sceadugengan
(Generated 76 times)Namelist | None |
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Tags | Francia orientalis
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Rank | Veteran |
Race | Human |
Cult rank | None |
Notes | “The Night Walker/Shadow Walker” Of the descendants of Cain the sceadugengan are the largest, strongest and most malevolent towards human kind. The Sceadugengan skulks in dark woods, uninhabited moorlands, swamps and other unsavory places. They are often named after their qualities, and what they do to humans — Grinder, Ripper, Man-Eater — they will normally feast on livestock and hunt large game, as they realize that killing the locals brings them unwanted attention. As solitary creatures the boisterous noise of human gladness angers them because in the first place, they cannot participate due to their status as outcasts, in the second place, they harbor resentment against their human cousins. Their ancestor having been cast out by God, he received the promise no one would kill him. It is for this reason mundane weapons cannot harm them. Sceadugengan typically follow chthonic deities and as such shun bright daylight and the followers of the monotheistic religions because they cannot abide the “arrogance” of the claims of those religions, and they also resent the curse placed upon their (to their own mind) glorious ancestor Cain. However, sunlight has no deleterious effect on them. They often take perverse pleasure in frightening, tormenting or killing their human cousins in the right circumstances, though they typically do not do so wantonly (they may, however if a blood feud is active). They live alone, but sceadugengan do come together to breed, practicing ecstatic rites and devilish magic. They are vulnerable to unarmed damage only unless the weapon is magical. |
Creator | Thiudans |
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Non-random features
List | Feature |
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Attitude | Grim |
Attitude | Belligerent |
Attitude | Covetous |
Ability | ***Immunity to non magical weapons*** |
Appearance - Fingernails | talon-like |
Appearance - Skin Texture | Leathery |
Appearance - Teeth | yellow |
Ability | ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter. |
Ability | ***Vulnerable*** The creature’s natural and magical protection cannot mitigate damage caused by a named source. |
Appearance - Mouth | large |
Appearance - Hands | rough |
Combat Style Trait- Close Combat | ***Batter Aside*** If the fighter’s Damage Modifier is two or more steps greater than his opponent’s, his weapon is considered one size larger for the purposes of bypassing parries Mythras pg 89 |
Standard skills
Athletics | STR+DEX+40 | Boating | STR+CON+40 | Brawn | STR+SIZ+40 |
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Conceal | DEX+POW+40 | Dance | DEX+CHA+40 | Deceit | INT+CHA+40 |
Endurance | CON+CON+40 | Evade | DEX+DEX+40 | First Aid | DEX+INT+40 |
Influence | CHA+CHA+40 | Insight | INT+POW+40 | Locale | INT+INT+40 |
Perception | INT+POW+40 | Ride | DEX+POW+40 | Sing | CHA+POW+40 |
Stealth | DEX+INT+40 | Swim | STR+CON+40 | Unarmed | STR+DEX+40 |
Willpower | POW+POW+40 |
Magic skills
Folk Magic | POW+CHA+40 |
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Professional skills
Track | INT+CON+40 |
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Combat styles
Sceadugengan grappling | STR+DEX+1d8+40 |
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Weapon options
1-handed weaponsAmount: 0 |
2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Folk spells
Amount: 2Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Demoralise | 1 | Ironhand | 1 | Mimic | 1 | Ventriloquism | 1 |
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