(Generated 30 times)
Namelist None
High mountains
Monster island
Rank Skilled
Race Basilisk Cockatrice
Cult rank None
Notes ***Gaze Attack*** - The cockatrice must expend both a Magic Point and an Action Point on its turn to activate this Dreadful power. This forces an opposed roll of the ***Cockatrice’s Willpower against the victim’s Evade*** (to avert their eyes in time). If the victim loses he suffers an immediate Major Wound to the Head, haemorrhaging blood from the eyes, ears, nostrils and mouth. A further standard Endurance roll is needed on the next round to avoid death. The Death Gaze is also effective against plant-life, causing all but the hardiest plants to wither and die against the monster’s evil glare. Curiously, these beasts are not immune to their own gaze; if forced to glimpse its own reflection, it must succeed in a Willpower roll or die on the spot. ***Acidic Blood*** Released upon injury, 1d6 damage to weapons (no AP protection) for 3 rounds.
STR 1d6+1
CON 3d6
SIZ 1d6+1
DEX 2d6+6
INT 2d6+4
POW 2d6+12
D20Hit locationArmor
01-03 Tail 1
04-05 Right Hind leg 1
06-07 Left Hind leg 1
08-10 Hindquarters 1
11-14 Forequarters 1
15-16 Right winglet 1
17-18 Left winglet 1
19-20 Head 1
Movement 6m
Natural armor Yes

Non-random features

Ability ***Gaze Attack*** Gaze may be active (the creature must consciously spend an Action Point on its turn to use it on a foe) or passive (anyone looking at the creature is affected)
Ability ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.

Standard skills

Athletics STR+DEX+2d10+20 Brawn STR+SIZ+2d10+10 Endurance CON+CON+2d10+20
Evade DEX+DEX+2d10+30 Perception INT+POW+2d10+30 Willpower POW+POW+2d10+30

Combat styles

Gaze Attack (Special - See Notes, Ignore >>>%)POW+POW

Weapon options

1-handed weapons

Amount: 1
Peck (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Peck 1h-melee 1d3 S T - Grip Impale Y Y 1 4 As for Head