SFL - Cyclops

(Generated 30 times)
Namelist None
Tags
Rank Veteran
Race Giant, 6 meter
Cult rank None
Notes If a Cyclops is hit in the head, no matter how much damage is sustained, it must make an Endurance roll opposed by the attacker’s combat roll. If the Cyclops fails in the roll it has been struck in the eye, and all physical skills immediately become one grade harder. If it loses with a Fumble, it is rendered completely blind with all skills becoming three grades harder. Roll D10 for melee hit location vs. Cyclops.
CreatorSFLucid
Stats
STR 2d6+24
CON 2d6+18
SIZ 2d6+24
DEX 3d6
INT 2d6+6
POW 2d6+6
CHA 1d6
D20Hit locationArmor
01-03 Right leg 4
04-06 Left leg 4
07-09 Abdomen 4
10-12 Chest 2
13-15 Right Arm 2
16-18 Left Arm 2
19-20 Head 2
Attributes
Movement 10m
Natural armor Yes

Non-random features

ListFeature
Ability ***Immunity to fire***

Standard skills

Athletics STR+DEX+20 Brawn STR+SIZ+2d10+30 Endurance CON+CON+30
Evade DEX+DEX+2d10+10 Locale INT+INT+2d10+40 Perception INT+POW+30
Unarmed STR+DEX+2d10+20 Willpower POW+POW+40

Magic skills

Folk Magic POW+CHA+2d10+40

Custom skills

Lore (Husbandry) INT+INT+2d10+20

Combat styles

Huge Blunt Object (Hammer, Club)STR+DEX+2d10+30

Weapon options

1-handed weapons

Amount: 3
Huge Club (1)
Stomp (1)
Forge Hammer (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Thrown Boulder (1)

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Huge Club 1h-melee 2d8 C - - Y N 4 27
Stomp 1h-melee 1d8 H L - Y Y 3 0 As for Leg
Thrown Boulder ranged 4d6 E - - Bash, Stun Location Y N 4 30
Forge Hammer 1h-melee 1d10+3 E VL - None Y N 4 32

Folk spells

Amount: 2
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Bludgeon 1 Ironhand 1