Notes |
Skill pyramid characters get
* Customs and Common Tongue both gain +40, as per the core rules, and in addition to any allocations made from the pyramid
* No skill can exceed 80% from the result of an allocation. So, if a character has STR 16 and DEX 17, for a base of 33%, the player cannot allocate the 50 point value to a Combat Style.
* Six of the values must be allocated to Professional Skills.
Pulp Heroic characters gain two Advantages chosen from the following (note that advantages cannot be stacked):
* +1 Action Point
* +1 Luck Point
* +1 Hit Point to each Hit Location
* Endurance rolls are one Grade easier
* Stealth rolls are one Grade Easier
* Willpower rolls are one Grade easier
All Pulp Heroic characters double their Healing Rate when suffering from Minor or Serious Wounds, although Major Wounds are handled at the character’s standard Healing Rate.
Pulp Heroic characters gain an additional 50 Bonus Skill Points to allocate as needed, although no individual skill can receive more than 20%. This character was allowed 50 more points and could not add more than 5 to any one skill.
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