Wolf

(Generated 21 times)
Namelist None
Tags
Rank Novice
Race Wolf
Cult rank None
Notes Night Sight, (RQ6: pg 312-316) , Usually hunts in packs of 12-30. Prefers to select Grip and Choose location. Gripped victim sustains biting damage every round. Rq6 pg 396
Creatorlocky09
Stats
STR 1d3+6
CON 3D6
SIZ 1d3+6
DEX 3D6
INT 2d6+6
POW 2d6
CHA
D20Hit locationArmor
01-02 Right Hind leg 1
03-04 Left Hind Leg 1
05-07 Hindquarters 1
08-10 Forequarters 1
11-13 Right Front Leg 1
14-16 Left Front Leg 1
17-20 Head 1
Attributes
Movement 8
Natural armor No

Non-random features

ListFeature
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.
Ability ***Perceptive (Smell) *** extremely perceptive. can roll one Difficulty Grade easier when using perception skill involving sight
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Savage*** If grip succeeds on bite it continues to tear the wound open. Spend an Action Point on its turn to automatically roll damage and also gone any negative damage modifier.

Standard skills

Athletics STR+DEX+1d30 Brawn STR+SIZ+1d30 Endurance CON+CON+1d30
Evade DEX+DEX+1d50 Perception INT+POW+1d30 Stealth DEX+INT+1d30
Swim STR+CON+1d40 Unarmed STR+DEX Willpower POW+POW+1d30

Combat styles

WolfSTR+DEX+1d50

Weapon options

1-handed weapons

Amount: 0

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0