Orc, Brute
(Generated 119 times)Namelist | None |
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Tags | |
Rank | Skilled |
Race | Goblin |
Cult rank | None |
Notes | The Brute are the Orcs of the middle of the social standing, they are "recruited" by the stronger lads in raids. Orcs are large creatures with long arms and short legs, huge slabs of muscle move under tough green skin, and their jaws are lined with vicious fangs that jut out from their underbite. They have beady red eyes, a generally foul demeanor, and are naturally bald. Normally six feet tall, they are up to seven feet tall when stretched out of their characteristic stoop. They respect power and strength, and naturally tend towards becoming bigger and stronger as they rise through their society. While they lack the education of more advanced races, Orcs possess immense cunning and are quick learners, but rarely adopt new tactics to replace their fondness for close quarters brutality. The Orcs have a physiology more akin to fungi than animal. The spontaneous physical division to the release of windblown spores days after death. Putting the creature under fire immediately after death, seems to be the only viable and economical method of control. No matter where they are encountered or in what numbers, the Orcs are a deadly threat that will multiply exponentially if left unchecked. In a matter of weeks what began as a small raiding party can swell -- as if by some arcane alchemy -- into a roiling, anarchic horde bent upon war and destruction. |
Creator | SFLucid |
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Non-random features
List | Feature |
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Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Combat Style Trait- Close Combat | ***Berserker*** The style emphasises entering into a violent frenzy where personal safety and pain are disregarded. At the beginning of a fight, or upon taking an injury, a berserker may attempt to roll his POW x5 to enter a frenzy. When in a frenzy: - Damage modifier is increased by one step. - Parrying or Evading attacks are one step more difficult. - Endurance rolls for resisting the effects of injury are one step easier. - Effects of Fatigue are ignored. After the fight any deferred Fatigue levels plus one additional level are applied.""" |
Standard skills
Athletics | STR+DEX+30 | Brawn | STR+SIZ+40 | Deceit | INT+CHA+20 |
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Endurance | CON+CON+40 | Evade | DEX+DEX+40 | Insight | INT+POW+20 |
Perception | INT+POW+30 | Unarmed | STR+DEX+30 | Willpower | POW+POW+10 |
Combat styles
Orc Brute | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 1d2
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2-handed weaponsAmount: 1d2-1
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Ranged weaponsAmount: 1d2-1
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ShieldsAmount: 1
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Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Custom weapon | submit | 0 | M | M | - | Y | N | 0 | 0 |