Copy of Whale

(Generated 6 times)
Namelist None
Tags
Sea
Rank Veteran
Race Whale
Cult rank None
Notes Ramming only against ships or similar.
Creatorbearnt
Stats
STR 80
CON 65
SIZ 89
DEX 2d6
INT 3d6
POW 4d6
CHA 2d6
D20Hit locationArmor
01-03 Tail 9
04-08 Hindquarters 9
09-13 Forequarters 9
14 Right Flipper 9
15 Left Flipper 9
16-20 Head 9
Attributes
Movement 12
Natural armor Yes

Non-random features

ListFeature
Ability ***Echolocation*** Can perceive others that may be either motionless or hidden making stealth roll two grades more difficult
Ability ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218)
Ability ***Area Attack*** Creature or plant of suitable size can sweep or stomp multiple foes, its attack roll being simultaneously applied to everyone within reach of the body part used to make the attack.
Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.

Standard skills

Athletics STR+DEX Brawn STR+SIZ Endurance CON+CON
Evade DEX+DEX Perception INT+POW Swim STR+CON+50+2D10
Willpower POW+POW+40+2D10+20

Combat styles

Force of the DeepsSTR+DEX

Weapon options

1-handed weapons

Amount: 3
Bite (Engulfing) (1)
Ramming (1)
Tail (Area attack) (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite (Engulfing) 1h-melee 2d10 M M - Y N 9 26
Ramming 1h-melee 1d8 M M - Y N 9 26
Tail (Area attack) 1h-melee 3d6 M M - Y N 9 26