Bhazani - Eight Armed Dancer
(Generated 80 times)Namelist | None |
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Tags | Monster island
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Rank | Veteran |
Race | Bhazani |
Cult rank | None |
Notes | This horrific being has a skeletal body with the mangy head of a falcon, drooping breasts, long nails, a sunken belly, and tusks protru- ding from beside the beak. She wears a neck- lace of skulls. Upon her head is a headdress formed of piled, matted hair tied with snakes and bone ornaments, crested by a crescent moon. Her eyes are hollow sockets lit with dancing flames and her eight arms hold various objects (all weapons) – a Damaru (drum), trishula (trident), sword (scimitar), a snake (treat as a venomous whip), khat- vanga (skull-mace), thunderbolt (as per the Miracle), a severed head (which screams) and skull-cup (kapala) Thunderbolt – Can be thrown. Treat as a 3d6 Lightning miracle (1 MP), returns the following Round Severed head – When waved at an opponent it screams, casting a Fear miracle (1 MP) Skull-cup – This is filled with sticky blood. If successfully slopped at foe, they are blinded for 1d3 turns 7 Action points (4 +3 for multilimbed) Immortal (disappears in flame on major wound) Source: Fenix Papers page 51 (picture) |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
Ability | ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner |
Ability | ***Multi-Limbed*** Additional Combat Action per extra pair of limbs (beyond the first) it can bring to bear during combat |
Combat Style Trait- Close Combat | ***Do or Die*** Allows dual weapon combinations to use the Flurry special effect, provided that each subsequent attack utilises the alternating weapon. Mythras pg 89 |
Standard skills
Athletics | STR+DEX+2d10+32 | Brawn | STR+SIZ+2d10+22 | Dance | DEX+CHA+2d10+50 |
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Endurance | CON+CON+2d10+50 | Evade | DEX+DEX+6d10 | Perception | INT+POW+8d10 |
Stealth | DEX+INT+5d10 | Willpower | POW+POW+4d10+30 |
Combat styles
Eight Arms of Death | STR+DEX+2d10+32 |
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Weapon options
1-handed weaponsAmount: 10
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 3
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ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Damaru Drum | ranged | 0 | L | L | - | Thunderclap Miracle | Y | N | 4 | 4 |
Barbed Trident | 1h-melee | 1d8+1 | M | L | - | Impale,Barbed | Y | N | 4 | 8 |
Snake | 1h-melee | 1d4+2 | S | VL | - | Entangle,Flexible,Inject Venom | Y | N | 0 | 0 |
Khatvanga | 1h-melee | 1d8 | M | S | - | Bash,Stun Location | Y | N | 7 | 12 |
Thunderbolt | ranged | 3d6 | M | M | - | Treat as Miracle | Y | N | 0 | 0 |
Severed Head | ranged | 0 | M | M | - | Waved Fear | Y | N | 4 | 4 |
Skull-cup | 1h-melee | 0 | M | M | - | Blinded 1d3 turns | Y | N | 0 | 0 |
Scimitar | 1h-melee | 1d8 | M | M | - | Bleed | Y | N | 6 | 10 |