Phrike - Vengeful Feaster

(Generated 75 times)
Namelist None
Monster island
Rank Veteran
Race Phrike - Vengeful Feaster
Cult rank None
Notes Created long ago by an insane sorcerer or summoned from another dimension, Phrike are terrifying demons which, rather than mindlessly slay living creatures, feast off psychic emanations of fear and horror. To instil such emotions the Phrike undertake a reign of psychological persecution, so that its victims slowly descend into paranoia and madness prior to the demon revealing itself. by turning friends and allies against them. Stage 1: Perception at Herculean against Phrike Stealth to detect. After some time nightmares will cause fatigue level per night. Their voice is heard from afar as if revealing a hard kept secret to another, or gloating just prior to attacking an associate from behind. Ultimately the Phrike will slay an innocent with the victim’s weapon and return the bloody evidence to their own hand whilst unconscious. Will continue doing worse crimes until victim driven to suicide at which point it will appear. Terrifying will be evident when seeing the Phrike's head. Invisible (1MP) long enough to play a trick Full description in Source: Fenix magazine 2013/04, Fenix Papers
STR 2d6+9
CON 3d6
SIZ 2d6+15
DEX 2d6
INT 2d6+7
POW 2d6
D20Hit locationArmor
01-02 Right leg 4
03-04 Left leg 4
05-08 Body 4
09-10 Right Wing 4
11-12 Left Wing 4
13-15 Right Arm 4
16-18 Left Arm 4
19-20 Head 4
Movement 8m (15m flying)
Natural armor Yes

Non-random features

Ability ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate.
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218)
Ability ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter.
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task

Standard skills

Athletics STR+DEX+5d10 Brawn STR+SIZ+4d10 Endurance CON+CON+5d10+20
Evade DEX+DEX+3d10+20 Perception INT+POW+4d10+20 Stealth DEX+INT+5d10+20
Willpower POW+POW+4d10+20

Custom skills

Mimicry INT+POW+4d10+32 Flying STR+CON+5d10

Combat styles

Hooked HorrorSTR+DEX+4d10+30

Weapon options

1-handed weapons

Amount: 1
Scything Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Scything Claw 1h-melee 1d8 L L - Bleed,Grip Y Y 0 0 Claw