Rot Guard
(Generated 50 times)Namelist | None |
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Tags | Undead
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Rank | Skilled |
Race | Skeleton |
Cult rank | None |
Notes | The rot guard has been fitted with armored plates that are nailed into its flesh and bone. If it dies it turns into ash, as does its armor for it is fused to its form through black magic. Source: Coast of Thrall |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted. |
Ability | ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX+5d10 | Brawn | STR+SIZ+5d10 | Endurance | CON+CON+3d10+20 |
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Evade | DEX+DEX+3d10 | Perception | INT+POW+6d10 | Unarmed | STR+DEX+5d10 |
Willpower | POW+POW+6d10 |
Combat styles
Undead Guard | STR+DEX+5d10 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 1
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