(Generated 18 times)
Namelist None
Luther arkwright
Monster island
Rank Veteran
Race Human
Cult rank None
Notes Once-Men are neither man nor beast, but rather an irradiated and corrupted fusion of both. Slight and agile, they run unclothed in packs, preferring to hunt at night. They are malformed and their rough, pale skin forms spurs and is mottled with sores and tumours. Their faces are a blend of human and animal with flattened features and projecting teeth. Nothing quite fits together properly. They are extremely vicious and move with incredible speed in their attacks, but at rest show tribal behaviours. In combat, ferals fight in threes, seeking easy targets first, tearing through them without mercy. Eventually, Once-Men turn on their handlers if all other targets are exhausted. They do not stop fighting until all potential targets are dead. When loosed from a warband, they pair up if possible. Communication is mainly via grunts and howls. They obey strength Source: Parallel Lines 46
STR 18
SIZ 14
DEX 18
INT 11
POW 11
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 0
Movement 8
Natural armor No

Standard skills

Athletics STR+DEX+3d10 Brawn STR+SIZ Endurance CON+CON+4d10
Evade DEX+DEX Locale INT+INT+4d10 Perception INT+POW+2d10+30
Stealth DEX+INT+4d10 Unarmed STR+DEX+5d10 Willpower POW+POW+1d6

Professional skills

Survival CON+POW

Custom skills

Passion: Love Battle INT+POW+6d10 Passion: Loyalty to Leader INT+POW+4d10+40

Combat styles

Tooth and ClawSTR+DEX+2d10+40

Weapon options

1-handed weapons

Amount: 4
Club (1)
Dagger (1)
Claws/Spurs (1)
Teeth (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Claws/Spurs 1h-melee 1d3 S T - Bleed,Grip Y Y 0 0 Arm
Teeth 1h-melee 1d3 S T - Grip Y Y 0 0 Head